This printable pack is full of fun and creative gross motor, visual perception, fine motor, and cognitive reasoning activities that are designed for use during in-person OR teletherapy sessions!
This full color, 18-page printable pack includes:
In this figure ground visual activity, kids will search for how many of each fall picture are on the page. This activity can be used by printing the page and writing on it or the therapist/teacher can pull up the page on screen share, using the question list to ask kids questions related to visual discrimination and spatial concepts.
For this activity, kids will use a picture of a fall scene as a guide to answer various questions related to spatial awareness. For in-person use, print the page and complete the related tasks and questions. For on-screen use, simply open the page and show to the child via screen share.
Print the page or simply pull it up on the screen and share with the child. Have the child choose a color and make their way through the maze, following the matching colored circles and completing the actions on each one.
Print the page or pull it up on the screen and share with the child. Start at the top of the page, asking the child the fall-themed questions and following the flow chart to perform different movements and answer new questions. Complete the maze with one of the reward activities! A blank question maze is also included to create your own questions and movements.
For these activities, kids will use a picture key (fall pictures to represent different movement activities) to complete various games while they practice gross motor and fine motor skills! Print the picture cards and have kids place them in different sequences, completing the corresponding movements. Have kids cut out the pictures and complete picture patterns, using the picture key to act out their patterns. Have kids cut out the pictures to create their own patterns and sequences! A blank picture key is also included so you can write in your own target movements.
This game can be played in two different ways depending on target skills, age level, and cognitive ability. One version is a guessing game using the entire field of pictures. The second version is a guessing game using only one picture. Guiding questions are included.